LVL · vault · signal · arena · markets · lvlltd.com

monitor.lvlltd.com · real-time performance

See the mesh breathe.

Live Web Vitals, soft-navigation timings, FPS, and long tasks — sampled in this browser across every LVL surface.

Health score

0

warming

Avg FPS

—

Active path

/

Probe

live · 0s

Web Vitals

LCP

—

waiting

—

CLS

—

waiting

—

INP

—

waiting

—

FCP

—

waiting

—

TTFB

—

waiting

—

FPS stream

requestAnimationFrame · ~1s buckets · recharts lazy-loaded

Collecting frames… navigate the mesh to warm the probe.

Route timings

Soft navigations · ms between path changes

Visit Shop, Labs, Mirror… each hop records a sample.

Long task impact

No long tasks — INP headroom is open

Impact score

0

0 good · 100 bad

Total blocking (TBT)

0ms

0 tasks · 5m window

Frames dropped

0

@ 60fps budget

INP risk

none

p95 0ms · max 0ms

Severity buckets

mild 50–100 · moderate 100–200 · heavy 200–500 · severe 500+

mild

0

moderate

0

heavy

0

severe

0

Path heat (by TBT)

Share of blocking time · collision risk 0%

No path heat yet — navigate the mesh with the probe live.

Analyst notes

Duty cycle 0.0% of observed span

  • ·No long tasks in the window — main thread stayed under the 50ms LoAF threshold.
  • ·Keep sampling while opening Labs, Exchange ticks, and Monitor charts; those are the usual emitters.

Long tasks

Main-thread blocks ≥50ms

None yet — good signal.

Vital tape

Newest samples first

Probe is listening — interact to emit LCP / CLS / INP.

Recent routes

Duration · resources · transfer (this session)

No soft navigations yet.